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gracia final texture bug


martynasr08

Question

i saw in eglobal this bug exists even with full eglobal client and system

tested on 2 different hardware, tested in few servers gracia final

is it server or client problem ? 

can someone share clean gracia final system ? 

VIDEO:

https://drive.google.com/file/d/0B6rtfteWvYlkYkljVjdmOFNWc1E/view

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you can run with epilogue if you input right version with MyExt if you wanna give a try i will try to find a proper fix with the client

Anyone have an epilogue system folder ? patched and working? 
Even if that include custom item etc I do not mind
I have a slow internet for few days so I can not doanload full client to patch etc :))

Edited by Jojo_
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AFAIK Gracia Final v83 and earlier versions had similiar bug, especially on slower computers, when map fails to load before client reach map boundary and as an consequence char falls down to the ground, after restart char stands on the ground because fall is only client-side. I've never seen this issue on Gracia Epilogue and newer L2 versions, also on Interlude or Hellbound L2 versions.

Idk if this issue is related with texture gap in WoA however I guess it is. Fyyre can check it but faster (and indeed better) way would be to workaround this (as mentioned before in thread - changing of teleport points) - looks like it's some internal client bug that got fixed on newer versions, but forgotten on GF (if I remember good, Gracia Epilogue came very shortly after Gracia Final) :)

Edited by Griunvaldas
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That is maintly why I will try to switch on epilogue to see if this bug remain.
I will report later if it does or not work :)

I confirm epilogue does not have this issue.
So I will make a tiny ''upgrade''  epilogue-> gracia final with just gracia final feature :)

Edited by Jojo_
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Hello, I know this is an old post, but is there any solution so far?

Changing cords in AI doesn't work for me.

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