Jump to content

Mega Adapt Code Faction-J-Frozen


tazerman2

Recommended Posts

hello guys

 

i adapt a code from l2claw faction to L2jFrozen

is working good but need more work. i bored to fix

problems and i shared it so if any need open this project

need working on it.

 

i have remove some code

1) seven sings

2) grandboss

3) dimensional rift

4) four_sepulchers_spawnlist

 

Configs list

#=============================================================
#                      Faction Engine
#=============================================================
#Enable Triple Faction Engine 
FactionEngineEnabled = true

#Faction Names
Team1Name = Good
Team2Name = Evil
Team3Name = [GM]Team
#Team Name Colors in RGB format.
Team1ColorName = FF0000
Team2ColorName = 0000E0
Team3ColorName = 00FF00

# Team1 Faction Base location (x, y, z, min, max)
FactionTeam1Base = 147451,27480,-2204,50,50

# Team2 Faction Base location (x, y, z, min, max)
FactionTeam2Base = -14167,122140,-2989,50,50

# Spawn location for newbies (x, y, z, min, max)
FactionNewbieBase = 17724,110385,-6655,50,50

#Enable or Disable .online command to see online status of all factions
EnableOnlinePlayersVC = True
#Show online status of all factions on login
EnableOnlinePlayersEnterworld = True

#Enable or Disable anti pvp farm by IP protection
EnableProtectionIP = True
#Enable or Disable anti pvp farm on same clan
EnableProtectionClan = True
#Enable or Disable anti pvp farm on same ally
EnableProtectionAlly = True
#Enable or Disable anti pvp farm by PDef protection (If target Pdef is less than "ProtectionArmourAmount" , player won't be rewarded)
EnableProtectionArmour = True
ProtectionArmourAmount = 300

# Round time. After round end, players will receive voting html to vote for next map
# 120 = 2h. 60 = 1h. Default: 120 (In minutes)
MapTimeDuration = 2

# Teleport all players back to base on round end. Default: False
FactionEnableAutoTeleportToBase = True

# Enable or Disable map voting system. If disabled, map will be changed to the next on list.
FactionEnableMapVoting = true

#Custom levels at start and for subclass.
StartingLevel = 75
StartingLevelSubClass = 75

#-----------------------------------------------------------------------
#                     Sp, Item rewards for flags
#-----------------------------------------------------------------------
# Enable or Disable skill points and item reward by capturing enemy flag
FactionPlayerGetSpFlag = True

#Skill points amount, which player will receive by capturing enemy flag (first - clan level 1-5)(second - clan level 5-7)(third - clan level 7-8)(no clan - third)
FactionEngineAmmountSpFirstFlag = 1000
FactionEngineAmmountSpSecondFlag = 500
FactionEngineAmmountSpThirdFlag = 250

# Item reward, which player will receive by capturing enemy flag
# (first - clan level 1-5)(second - clan level 5-7)(third - clan level 7-8)(no clan = third)
# item_id,amount;item_id,amount...
# Clan 1-5
FactionFlagReward1 = 57,3
# Clan 5-7
FactionFlagReward2 = 57,5
# Clan 7-8
FactionFlagReward3 = 57,6
# No Clan
FactionFlagReward4 = 57,2

#-----------------------------------------------------------------------
#                        Exp, points, rewards during pvp
#-----------------------------------------------------------------------
# Enable or Disable experience gain in PVP
FactionPlayerGetExp = True
# Experience reward in PVP (first - lvl75-76)(second - lvl76-78)(third - lvl 78-80)
FactionExpRewardInPvpFirst = 13000000
FactionExpRewardInPvpSecond = 12000000
FactionExpRewardInPvpThird = 9000000
FactionExpRewardInPvpFore = 7000000
# Faction points reward by capturing enemy base
FactionPointsRewardFlag = 2
# Faction points reward by killing enemy faction member
FactionPointsRewardPvp = 3
# Player lose faction points on death
# Amount of points, which player will lose
PlayerLosePointsOnDeath = True
FactionPointsLoseAmount = 1

#Enable or Disable Item Rewards in Pvp and Pk
FactionPlayerGetItemByPvP = True
#Item Amount (Player will receive - (FactionEngineAmmountItemRewardPvp * Faction Flags Number))
FactionEngineAmmountItemRewardPvp = 1
#Item ID, which player will receive in PVP
FactionPvPItemRewardID = 57

#-----------------------------------------------------------------------
#                         Party related rewards
#-----------------------------------------------------------------------

#Enable or Disable Item Rewards in Pvp and Pk for Party members
FactionPlayerGetItemByPvPInParty = True

#Party Reward only for support classes
PartyRewardOnlySupportClass = True

# Reward item Id. Count is same as player pvp reward.
FactionRewardPvpItmId = 57

#Default 100%
Chance = 100

# Killer reward if he got a party (Player reward + FactionPlayerRewardIfPp)
# If there is an box character of the killer, killer reward won't be increased.
FactionPlayerRewardIfPp = 2

#-----------------------------------------------------------------------
#                     Multiple rewards related to castles
#-----------------------------------------------------------------------

# Increase PVP rewards if clan owns the one of castles.
# PVP, Party related rewards must be enabled in order to work.
FactionEnableMultipleCastleReward = True

# Reward + value if player clan owns Aden castle.
FactionIncreaseRewardAden = 4

# Reward + value if player clan owns Dion castle.
FactionIncreaseRewardDion = 3

#Reward + value if player clan owns Gludio castle.
FactionIncreaseRewardGludio = 2

#-----------------------------------------------------------------------
#                         Round end rewards
#-----------------------------------------------------------------------
# SP reward for best player of the round
FactionEngineAmmountSpForFirstPlace = 200000
# Adena reward for best player of the round
FactionEngineAmmountAdenaFirstPlace = 60
# Ancient Adena reward for best player of the round. Can be enabled or disabled.
FactionEnableAaRewardFirstPlace = True
FactionEngineAmmountAaFirstPlace = 50
# Adena reward for second best player of the round
FactionEngineAmmountAdenaSecondPlace = 25
# Adena reward for third best player of the round
FactionEngineAmmountAdenaThirdPlace = 10
# Enable or Disable other item reward for best player (only for the best)
EnableItemRewardForTopPlayer = True
# Item id for reward
FactionItemRewardTopId = 8185
# Item amount for reward
FactionItemRewardTopAmount = 1

# Enable or Disable item reward for all players of winning faction
EnableRewardWinFaction = True
# Reward item id. 57 = Adena
FactionRewardWinFactionId = 57
# Reward Amount
FactionRewardWinFactionAmount = 20

Link Download: https://mega.nz/#!FAhjHTqD!eFFvJGhyiYKYAnWmSrnMwsfkJFiCirxWwX3AdrlbNsE

Datapack you can download

if from official l2jfrozen svn.

  • Upvote 1
Link to comment
Share on other sites

  • 4 weeks later...

hello guys

 

i adapt a code from l2claw faction to L2jFrozen

is working good but need more work. i bored to fix

problems and i shared it so if any need open this project

need working on it.

 

i have remove some code

1) seven sings

2) grandboss

3) dimensional rift

4) four_sepulchers_spawnlist

 

Configs list

#=============================================================
#                      Faction Engine
#=============================================================
#Enable Triple Faction Engine 
FactionEngineEnabled = true

#Faction Names
Team1Name = Good
Team2Name = Evil
Team3Name = [GM]Team
#Team Name Colors in RGB format.
Team1ColorName = FF0000
Team2ColorName = 0000E0
Team3ColorName = 00FF00

# Team1 Faction Base location (x, y, z, min, max)
FactionTeam1Base = 147451,27480,-2204,50,50

# Team2 Faction Base location (x, y, z, min, max)
FactionTeam2Base = -14167,122140,-2989,50,50

# Spawn location for newbies (x, y, z, min, max)
FactionNewbieBase = 17724,110385,-6655,50,50

#Enable or Disable .online command to see online status of all factions
EnableOnlinePlayersVC = True
#Show online status of all factions on login
EnableOnlinePlayersEnterworld = True

#Enable or Disable anti pvp farm by IP protection
EnableProtectionIP = True
#Enable or Disable anti pvp farm on same clan
EnableProtectionClan = True
#Enable or Disable anti pvp farm on same ally
EnableProtectionAlly = True
#Enable or Disable anti pvp farm by PDef protection (If target Pdef is less than "ProtectionArmourAmount" , player won't be rewarded)
EnableProtectionArmour = True
ProtectionArmourAmount = 300

# Round time. After round end, players will receive voting html to vote for next map
# 120 = 2h. 60 = 1h. Default: 120 (In minutes)
MapTimeDuration = 2

# Teleport all players back to base on round end. Default: False
FactionEnableAutoTeleportToBase = True

# Enable or Disable map voting system. If disabled, map will be changed to the next on list.
FactionEnableMapVoting = true

#Custom levels at start and for subclass.
StartingLevel = 75
StartingLevelSubClass = 75

#-----------------------------------------------------------------------
#                     Sp, Item rewards for flags
#-----------------------------------------------------------------------
# Enable or Disable skill points and item reward by capturing enemy flag
FactionPlayerGetSpFlag = True

#Skill points amount, which player will receive by capturing enemy flag (first - clan level 1-5)(second - clan level 5-7)(third - clan level 7-8)(no clan - third)
FactionEngineAmmountSpFirstFlag = 1000
FactionEngineAmmountSpSecondFlag = 500
FactionEngineAmmountSpThirdFlag = 250

# Item reward, which player will receive by capturing enemy flag
# (first - clan level 1-5)(second - clan level 5-7)(third - clan level 7-8)(no clan = third)
# item_id,amount;item_id,amount...
# Clan 1-5
FactionFlagReward1 = 57,3
# Clan 5-7
FactionFlagReward2 = 57,5
# Clan 7-8
FactionFlagReward3 = 57,6
# No Clan
FactionFlagReward4 = 57,2

#-----------------------------------------------------------------------
#                        Exp, points, rewards during pvp
#-----------------------------------------------------------------------
# Enable or Disable experience gain in PVP
FactionPlayerGetExp = True
# Experience reward in PVP (first - lvl75-76)(second - lvl76-78)(third - lvl 78-80)
FactionExpRewardInPvpFirst = 13000000
FactionExpRewardInPvpSecond = 12000000
FactionExpRewardInPvpThird = 9000000
FactionExpRewardInPvpFore = 7000000
# Faction points reward by capturing enemy base
FactionPointsRewardFlag = 2
# Faction points reward by killing enemy faction member
FactionPointsRewardPvp = 3
# Player lose faction points on death
# Amount of points, which player will lose
PlayerLosePointsOnDeath = True
FactionPointsLoseAmount = 1

#Enable or Disable Item Rewards in Pvp and Pk
FactionPlayerGetItemByPvP = True
#Item Amount (Player will receive - (FactionEngineAmmountItemRewardPvp * Faction Flags Number))
FactionEngineAmmountItemRewardPvp = 1
#Item ID, which player will receive in PVP
FactionPvPItemRewardID = 57

#-----------------------------------------------------------------------
#                         Party related rewards
#-----------------------------------------------------------------------

#Enable or Disable Item Rewards in Pvp and Pk for Party members
FactionPlayerGetItemByPvPInParty = True

#Party Reward only for support classes
PartyRewardOnlySupportClass = True

# Reward item Id. Count is same as player pvp reward.
FactionRewardPvpItmId = 57

#Default 100%
Chance = 100

# Killer reward if he got a party (Player reward + FactionPlayerRewardIfPp)
# If there is an box character of the killer, killer reward won't be increased.
FactionPlayerRewardIfPp = 2

#-----------------------------------------------------------------------
#                     Multiple rewards related to castles
#-----------------------------------------------------------------------

# Increase PVP rewards if clan owns the one of castles.
# PVP, Party related rewards must be enabled in order to work.
FactionEnableMultipleCastleReward = True

# Reward + value if player clan owns Aden castle.
FactionIncreaseRewardAden = 4

# Reward + value if player clan owns Dion castle.
FactionIncreaseRewardDion = 3

#Reward + value if player clan owns Gludio castle.
FactionIncreaseRewardGludio = 2

#-----------------------------------------------------------------------
#                         Round end rewards
#-----------------------------------------------------------------------
# SP reward for best player of the round
FactionEngineAmmountSpForFirstPlace = 200000
# Adena reward for best player of the round
FactionEngineAmmountAdenaFirstPlace = 60
# Ancient Adena reward for best player of the round. Can be enabled or disabled.
FactionEnableAaRewardFirstPlace = True
FactionEngineAmmountAaFirstPlace = 50
# Adena reward for second best player of the round
FactionEngineAmmountAdenaSecondPlace = 25
# Adena reward for third best player of the round
FactionEngineAmmountAdenaThirdPlace = 10
# Enable or Disable other item reward for best player (only for the best)
EnableItemRewardForTopPlayer = True
# Item id for reward
FactionItemRewardTopId = 8185
# Item amount for reward
FactionItemRewardTopAmount = 1

# Enable or Disable item reward for all players of winning faction
EnableRewardWinFaction = True
# Reward item id. 57 = Adena
FactionRewardWinFactionId = 57
# Reward Amount
FactionRewardWinFactionAmount = 20

Link Download: https://mega.nz/#!FAhjHTqD!eFFvJGhyiYKYAnWmSrnMwsfkJFiCirxWwX3AdrlbNsE

Datapack you can download

if from official l2jfrozen svn.

 

 

 

You made changes to the DIF  please Add

Edited by valentin
Link to comment
Share on other sites

Have soruce files?  ;D  :-[  thanks 

 

Share for all please   ::)

please read the topic :D

here is the download link. 

https://mega.nz/#!FAhjHTqD!eFFvJGhyiYKYAnWmSrnMwsfkJFiCirxWwX3AdrlbNsE

take datapack from l2jfrozen.com http://subversion.assembla.com/svn/L2jFrozenInterlude/trunk/datapack/

Edited by PaRaNoiC*
Link to comment
Share on other sites

Guest
This topic is now closed to further replies.


  • Posts

    • Chapter III is now LIVE!   -Max level is increased to 85 -Max level on subclass increased to 85 -Maximum attribute allowed in weapons is increased to 150 -Maximum attribute allowed in armors is increased to 60 -Ant Queen, Core, Orfen increased to level 83, same chance on Epic Jewel, addition of Eas/Ews/Beas/Bews drop. -Addition of Base Tower, Advance Pedestal & Tower of Naia Elpy teleport into Deltuva.   https://remastered.playinera.com/ https://discord.com/invite/WD8fWf5
    • Auto macro is already in the files. It's more important to focus on fixing the critical issues, like melee range critical skills on hero weapons.. These are the most important things for the server at the moment. You'll need more than 3 months and 2300 server restarts to address them all. ps I can sell you the fixes for a good price 🙂 Remember like before?   
    • Hello, could anyone correct the problem?
    • DISCORD : utchiha_market telegram  https://t.me/utchiha_market SELLIX STORE : https://utchiha-market.mysellix.io/ Join our server for more products : https://discord.gg/hoodservices
    • Grand Opening May 17th   Rates EXP/SP x50 Adena x50 Spoil x5 Seal Stones x5 Quest x5   Augmentation Skill and Glow chance are retail. Active and passive skills has the same status. Active skills increased time to 20 minutes.   Buffs Time 120 minutes. 24 slots, +4 divine inspiration. (need learn) Pets does not lose buffs with noblesse.   Clan & Alliance Clan penalties disabled. Alliance only 1 clan - for large crest. Max. 18 members in Raidboss and Siege zones.   Castle Sieges Sieges every 2 weeks. Siege duration 60 minutes. Only 1 castle available for sieges.   Enchant Weapons from +0 to +3: 100% from +3 to +16: 70% (decreasing 4% each level) Armors from +0 to +3: 100% from +3 to +10: 50% (decreasing 4% each level) Blessed enchant on failure returns the item +3.   Events Capture the Flag - Every day at 12:30 and 18:30. Crazy Rates - On weekends, full time. Death Match - Every day at 14:30 and 20:30. Kill the Boss - Every day at 21:30. Party Farm - On weekends at 16:00. Team vs Team - Every day at 16:30 and 22:30. Treasure Hunt - On Sundays, from 14:00 to 14:30.   Olympiads Ends on Mondays. Battle period: 20:00-00:00. Start battles: 5 registered players. No class-based battles. Tie does not lose points. Hero skills are retail.   Special NPCS Buffer: All buffs, including schemes. Class Master: 1st, 2nd and 3rd class free. Exchange Manager: Exclusive exchange system. General Manager: Shop, donation, services, functions, server infos... Global Gatekeeper: Teleport to all kingdoms and areas, free. Siege Manager: Contains info for all castles. Wedding Manager: Formal wear and adena required to get married.   Soul Crystals Stages from 7 to 12 selling at luxury shop by cristals. (retail) Stage 13 Anakazel and Ember: chance 15%. Antharas, Frintezza and Valakas: chance 100%.     Subclass & Noblesse Subclass free. (no quest) Add subclass at all Village Master. Max. 5 subclasses. Noblesse quest. (retail)   Voice Commands .menu - main features including auto farm & potion. .help - contains all available commands.     Additional Features Auto loot. Auto learn skills. Inventory slots 150. Seven Signs open 24/7. Shout/Trade chat delay 10s. Hero chat delay 30s. Chat filter - for illegal words. Offline shop. Shift + click on monsters to see the droplist. Spawn protection by 30 seconds. Max. 3 sessions per pc. Automatic restart at 07:00.   Raid Bosses Common Raids: 18h + 6h random. Barakiel: 6h. (no random) Tyrannosaurus: 5 minutes. Raids listed on the site/npc have improved stats and drops.   Sailren: Monday at 21:00. (individual teleport and locked after boss spawn) Queen Ant: Monday at 22:00.   Core: Tuesday at 21:00. Orfen: Tuesday at 22:00.   Dr. Chaos: Wednesday at 21:00. Zaken: Wednesday at 22:00. (door opens 00:00 game time and when boss is spawned)   Andreas van Halter: Thursday at 21:00. Frintezza: Thursday at 21:00. (random +/- 15 minutes. Need CC, min.2/max.5 parties)   Anais: Friday at 21:00. Baium: Friday at 22:00. (random +/- 15 minutes)   Antharas: Saturday at 21:00.   Valakas: Sunday at 21:00. All Epics are in PvP area and will be dead at server launch.   Changes Bishop level 40 has Noblesse Blessing skill. All debuffs with time greater than 30s have been reduced to 30s. All cancel skills remove buffs for 10 seconds. Cancellation increased reuse time x5 and chance to 100. Deflect Arrow increased power from 40 to 60. Mirage reduced time from 60s to 30s. Dodge increased the time from 5s to 15s, reuse time x2. Counterattack increased the time from 5s to 15s, reuse time x2. Touch of Death increased chance from 80 to 100. Arrest range increased from 150 to 600. (like shackle) Stun/Shock effect time reduced to 5 seconds. FOI works like in GF. (removed on any action except movement) Major Arcana Set 15% cast speed, 2% m.atk. instead of 17% m.atk. Imperial Staff adds Acumen instead of Empower. Removed fear skills from Antharas and Valakas. Removed teleport skills from Zaken.
  • Topics

×
×
  • Create New...