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Which Client Is Most Played


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  1. Make a turn on top servers websites, MxC server advertise forums / preview.

Compute found data.

? ? ?

Profit.

Edited by Tryskell
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As the topic says, which client is most played?

In my Opinion it's H5 for private servers,followed by Interlude,but in order to get good amoun you'll need to do great things for your servers.

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In my Opinion it's H5 for private servers,followed by Interlude,but in order to get good amoun you'll need to do great things for your servers.

what about newer clients?

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Shake your head to wake up your brain, if any found.

 

As Tk said, simply check topsites, servers section and think, it doesn't hurt - checked, confirmed. Why H5 and Interlude? These chronicles are still under (active) development and are free - more or less. Rest of chronicles are not really completed, but who cares, but the main reason people don't use them is - these packs are not really free and no one wants to waste hundreds of $$ for sources.  :good sir:

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what about newer clients?

 

A said SweeTs people are simply leechers and can't actively edit a pack. Therefore they're stucked on whatever developers can offer - IL and H5 mostly, russians probably got more choices like Classic but not that much.

 

Moreover, without any official leak, you can't have a decent datapack (while HTMs can be retrieved sniffing on a server, things like stats are calculated based on skills, spawnlist uses territory system etc). You are bound to test on a real server to correctly implement things.

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Server "owners", most of them been kids with zero funds to make a server, use whatever pack they find free.

The lack of development and feature completion, of Interlude and HighFive made actual developers to be stuck with those Chronicles and drag the above people with them.

And those people with their turn, make players be used to those chronicles and afraid to use any newer ones.

 

New solutions tho are comming over the horizon.

L2JUnity broke the L2JServer slogan "we finish HighFive" and definetely L2JMobius since my focus is to make a viable GoD pack for live servers.

 

The saying that Goddess of Destruction is different that the older Chronicles is propaganda. Do some reseach on how the game has changed.

Adding new player rewards, level cap, farm areas, quests, skills, NPCs, or even twiking some formulas, is not that different than making a custom PvP server.

The game is still the same.

 

P.S.

Interlude is dead, use Classic.

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The saying that Goddess of Destruction is different that the older Chronicles is propaganda. Do some reseach on how the game has changed.

Adding new player rewards, level cap, farm areas, quests, skills, NPCs, or even twiking some formulas, is not that different than making a custom PvP server.

The game is still the same.

 

Sorry, but dropping all previous made quests make it a total different game. I played GoD when it became F2P, up to lvl 87 or 88, so telling the reverse is simply idiot. All basic classes are simply boycotted for 4th rank classes. In fact you can develop a L2J server removing all 1st/2nd/3rd rank skills, the only usable skills in the end are awaken classes.

 

The pace of leveling is also really different, no hardcore leveling, all is made through quests. You have to learn new buffs names once you reach 4th rank too because they're different. It's one of the single games which do that, splitting the game entirely in 2, with Black Desert awakening system (Tera maybe, I didn't reach that high).

 

About IL, that's personal opinion :). For me whatever with Kamael is considered heretic. The perfect chronicle was C3, map size is ok.

 

And if Classic exists, it simply shows you than IL and lower chronicles are still popular. That move has been made to take that population which will never play on postIL. They had to create their own custom Lineage 2 server branch to gather more people, which simply means "before" was better for a lot of people.

 

Classic exists because L2JIL and L2JH5 exists, believe it or not :). It's like if WoW was making official branches with vanilla WoW to gather all ppl spread (instead they closed servers, but L2J isn't like 2-3 very successful private WoW servers, it's a swarm of little servers, and it will probably cost more to NCSoft to close everything rather than say "ok we lose players, but those players still play Lineage 2 and are still part of a fanbase").

 

Finally Classic isn't yet a final chronicle, moving to it means you have to follow developement (with the huge risk to end with multiples chronicles to develop because you can't develop as fast as retail devs). And there is no leak so whatever you do is normally flawed and custom.

 

PS : Classic just added Olympiads, Fishing, Achievement System, Aden Siege on "Saviors" update... Nothing more than a IL custom server can do.

Edited by Tryskell
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