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L2 Adrenaline Scripts.


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another question

 

Engine.UseKey();

 

Engine.UseKey(13);//enter

Engine.UseKey($26);//up
Engine.UseKey($28);//down

 

what code is for simple mouse left click

 

or how to move cursor on location and clicking without infocus the window

Edited by m44ti
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Hello everyone.

 

I am trying to make a script, so when i get to level 15 for exemple, i'll stop attacking mobs, whait for te toon to get out of combat and use scroll of escape, if i am being attacked when i get the level i need, kill the mob or mobs  and whait again to get out of combat and use scroll.

 

i've been trying to work it out but with no success :(

 

begin
  if user.level<15 then begin
    engine.autosoulshot(5789, true);
    engine.autotarget(2500);
    engine.attack;
    engine.pickup;
  end;
  if (user.target.dead) then begin
    while user.incombat do
    delay(1000);
    engine.autosoulshot(5789, true);
    engine.autotarget(2500);
    engine.attack;
    engine.pickup;
  end;
    engine.useitem(12753);
    delay(20000)
end.

Hope someone can help me here, Thx

Edited by MaxWell1986
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Hello everyone.

 

I am trying to make a script, so when i get to level 15 for exemple, i'll stop attacking mobs, whait for te toon to get out of combat and use scroll of escape, if i am being attacked when i get the level i need, kill the mob or mobs  and whait again to get out of combat and use scroll.

 

i've been trying to work it out but with no success :(

 

begin
  if user.level<15 then begin
    engine.autosoulshot(5789, true);
    engine.autotarget(2500);
    engine.attack;
    engine.pickup;
  end;
  if (user.target.dead) then begin
    while user.incombat do
    delay(1000);
    engine.autosoulshot(5789, true);
    engine.autotarget(2500);
    engine.attack;
    engine.pickup;
  end;
    engine.useitem(12753);
    delay(20000)
end.

Hope someone can help me here, Thx

this looks like show mobs count (if attack) but for some reason for me this doesnt work

var AggroMobs:integer; 

function MobsAttacking : integer; //Сколько мобов нас атакует?
var i, n: Integer;
begin
n := 0;
AggroMobs:=0;
for i := 0 to NpcList.Count - 1 do
if (NpcList.Items(i).Target = User) and not NpcList.Items(i).Dead then inc(n);
AggroMobs:= n;
Result := n;
end;

begin
print(MobsAttacking);
end.
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its easy

U need to load map from the zone that is for example 60k range far away it will works like fuck off all the mobs

 

comments are in polish cuz its mine and u can ofc use translator.

//level 7-20 
       if ((User.Level>6) and (User.Level<20)) then begin

	   //TP orcbaracks
	   while not (user.InRange(-90494, 108207, -3552, 500)) do begin
          
          Engine.BypassToServer('_bbshome', True);
delay(1500);
   Engine.BypassToServer('_bbsgatekeeper', True);
   delay(1500);
    Engine.BypassToServer('_bbsgatekeeper_main-12.htm', True);
   delay(1500);
  Engine.BypassToServer('14', True);
        delay(1000);
   end;
//koniec TP orcbaracks

         

               engine.loadzone('OrcBaracks'); 
   delay(500);
   Engine.FaceControl(0,true);

    



   
                           
                            
   while (User.InRange(-90440, 108104, -3552, 5000)) do begin
            delay(500);

                      captcha();
                      checkdead();
                      checkbuff();

                  if (User.Level>19) then begin



                  engine.loadzone('Zero'); 
                 
                  while user.incombat do delay(1000);
                 Engine.FaceControl(0,false);
                 Print('LEVEL 20 ZMIENIAM SPOT');

                      captcha();
                      checkdead();
                      checkbuff();
                   

                 //tp do aden 
	while not (user.InRange(146217, 25191, -1992,500)) do begin
	delay(1000);
	Engine.BypassToServer('_bbshome', True);
delay(1500);
   Engine.BypassToServer('_bbsgatekeeper', True);
   delay(1500);
    Engine.BypassToServer('16', True);
   delay(1500);
   end;
//koniec tp aden

                      captcha();
                      checkdead();
                      checkbuff();


                       end;
                   
                  end;
        end;
               //koniec level 6-20
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adr.bot first of all, thank you for your fast reply,

I've been searching for all the internet about the code you show me and  i found no solution for it :(

i found some other code but i dont think it can work too, maybe you can figure it out how to change it for better working.

while User.Level<15 do begin
  Engine.AutoSoulshot(5790, true);
  Engine.AutoTarget(2000);
  Engine.UseSkill(1177);
 if Inventory.Quest.ByName('Hills of Gold Monster Claw', item) then break;
end;
while User.Level<15 do begin
 Engine.AutoSoulshot(5790, true);  // Thise help to use scroll safely?
 Engine.UseSkill(1177);
 if User.InCombat=false then break;
end;
Engine.UseItem(12753);

I am not a experienced coder, in fact, i know nothing about delphi or some other codes, but i am a good searcher and a good learner, i started like 5 days ago with thise.

 

Since i dont know how to code, i am doing a code like thise:

http://www.nameyellow.racing/p2v836eQ

with no procedures and stuff like that, i am just starting :D

meanwhile, i am trying to make a code for thise part of the quest, i must get 5 item from one mob and 10 from another, thise is 1st quest for kamael female soulbreaker, i cant figure out how to do it, forgetting the last post i did about how to safely use scroll, i saw thise thing, the adrenalin window wont show any quest item but the L2 window show them, is thise a bug? is the adrenalin detecting the items but just not showing them? or is thise the reason i cant make the code to work?

 

NoQuestItem.th.jpg

Thanks for your attention guys :)

 

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adr.bot first of all, thank you for your fast reply,

I've been searching for all the internet about the code you show me and  i found no solution for it :(

i found some other code but i dont think it can work too, maybe you can figure it out how to change it for better working.

while User.Level<15 do begin
  Engine.AutoSoulshot(5790, true);
  Engine.AutoTarget(2000);
  Engine.UseSkill(1177);
 if Inventory.Quest.ByName('Hills of Gold Monster Claw', item) then break;
end;
while User.Level<15 do begin
 Engine.AutoSoulshot(5790, true);  // Thise help to use scroll safely?
 Engine.UseSkill(1177);
 if User.InCombat=false then break;
end;
Engine.UseItem(12753);

I am not a experienced coder, in fact, i know nothing about delphi or some other codes, but i am a good searcher and a good learner, i started like 5 days ago with thise.

 

Since i dont know how to code, i am doing a code like thise:

http://www.nameyellow.racing/p2v836eQ

with no procedures and stuff like that, i am just starting :D

meanwhile, i am trying to make a code for thise part of the quest, i must get 5 item from one mob and 10 from another, thise is 1st quest for kamael female soulbreaker, i cant figure out how to do it, forgetting the last post i did about how to safely use scroll, i saw thise thing, the adrenalin window wont show any quest item but the L2 window show them, is thise a bug? is the adrenalin detecting the items but just not showing them? or is thise the reason i cant make the code to work?

 

NoQuestItem.th.jpg

Thanks for your attention guys :)

if adrenalin not show quest item so there is problem, you can try check quest status and make then

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adr.bot first of all, thank you for your fast reply,

I've been searching for all the internet about the code you show me and  i found no solution for it :(

i found some other code but i dont think it can work too, maybe you can figure it out how to change it for better working.

while User.Level<15 do begin
  Engine.AutoSoulshot(5790, true);
  Engine.AutoTarget(2000);
  Engine.UseSkill(1177);
 if Inventory.Quest.ByName('Hills of Gold Monster Claw', item) then break;
end;
while User.Level<15 do begin
 Engine.AutoSoulshot(5790, true);  // Thise help to use scroll safely?
 Engine.UseSkill(1177);
 if User.InCombat=false then break;
end;
Engine.UseItem(12753);

I am not a experienced coder, in fact, i know nothing about delphi or some other codes, but i am a good searcher and a good learner, i started like 5 days ago with thise.

 

Since i dont know how to code, i am doing a code like thise:

http://www.nameyellow.racing/p2v836eQ

with no procedures and stuff like that, i am just starting :D

meanwhile, i am trying to make a code for thise part of the quest, i must get 5 item from one mob and 10 from another, thise is 1st quest for kamael female soulbreaker, i cant figure out how to do it, forgetting the last post i did about how to safely use scroll, i saw thise thing, the adrenalin window wont show any quest item but the L2 window show them, is thise a bug? is the adrenalin detecting the items but just not showing them? or is thise the reason i cant make the code to work?

 

NoQuestItem.th.jpg

Thanks for your attention guys :)

 

cracked adrenaline sometimes do not show a quest items. I manage it to play a sound to inform player thats smth is wrong but with original Adrenaline all works great.

 

I give u some examples from my old nobless script, It is as it is, I wrote this about 7 month ago. Today i know i would write it better but i dont have time and there is no need to do that beacause its working.

 

 

Modular check item status:

 

//check quest status
if (qprogress = 1) then begin
q1s := 100;
end;

if Engine.QuestStatus(241, 1) then begin
q1s := 101;
end;

if Engine.QuestStatus(241, 2) then begin
q1s := 102;
end;

if Engine.QuestStatus(241, 3) then begin
q1s := 103;
end;

if Engine.QuestStatus(241, 4) then begin
q1s := 104;
end;

if Engine.QuestStatus(241, 5) then begin
q1s := 105;
end;

if Engine.QuestStatus(241, 6) then begin
q1s := 106;
end;

if Engine.QuestStatus(241, 7) then begin
q1s := 107;
end;

if Engine.QuestStatus(241, 8) then begin
q1s := 108;
end;

if Engine.QuestStatus(241, 9) then begin
q1s := 109;
end;

if Engine.QuestStatus(241, 10) then begin
q1s := 110;
end;

if Engine.QuestStatus(241, 11) then begin
q1s := 111;
end;

if Engine.QuestStatus(241, 12) then begin
q1s := 111;
end;

if Engine.QuestStatus(241, 13) then begin
q1s := 113;
end;

if Engine.QuestStatus(241, 14) then begin
q1s := 114;
end;

if Engine.QuestStatus(241, 15) then begin
q1s := 115;
end;

if Engine.QuestStatus(241, 16) then begin
q1s := 116;
end;

if Engine.QuestStatus(241, 17) then begin
q1s := 116;
end;

if Engine.QuestStatus(241, 18) then begin
q1s := 118;
end;

if Engine.QuestStatus(241, 19) then begin
q1s := 119;
end;

if (Inventory.Quest.ByID(7677, QuestItem) = true) then begin

q1s := 200;
end;

if (qprogress = 2) then begin
q1s := 200;
end;


if Engine.QuestStatus(242, 1) then begin
q1s := 200;
end;

if Engine.QuestStatus(242, 2) then begin
q1s := 200;
end;

if Engine.QuestStatus(242, 3) then begin
q1s := 203;
end;
if Engine.QuestStatus(242, 4) then begin
q1s := 203;
end;
if Engine.QuestStatus(242, 5) then begin
q1s := 203;
end;
if Engine.QuestStatus(242, 6) then begin
q1s := 206;
end;
if Engine.QuestStatus(242, 7) then begin
q1s := 207;
end;
if Engine.QuestStatus(242, 8) then begin
q1s := 208;
end;
if Engine.QuestStatus(242, 9) then begin
q1s := 209;
end;
if Engine.QuestStatus(242, 10) then begin
q1s := 209;
end;
if Engine.QuestStatus(242, 11) then begin
q1s := 211;
end;
if (Inventory.Quest.ByID(7678, QuestItem) = true) then begin
q1s := 300;
end;

if (qprogress = 3) then begin
q1s := 300;
end;

if Engine.QuestStatus(246, 1) then begin
q1s := 300;
end;

if Engine.QuestStatus(246, 2) then begin
q1s := 302;
end;

if Engine.QuestStatus(246, 3) then begin
q1s := 303;
end;

if Engine.QuestStatus(246, 4) then begin
q1s := 304;
end;

if Engine.QuestStatus(246, 5) then begin
q1s := 305;
end;

if Engine.QuestStatus(246, 6) then begin
q1s := 306;
end;

if (Inventory.Quest.ByID(7679, QuestItem) = true) then begin
q1s := 400;
end;

if (qprogress = 4) then begin
q1s := 400;
end;

Example of module part

//start stage 7
    while (q1s=107) do begin
    
// tp heine
while (tep1=0) do begin
        captcha();
        checkdead();
        checkbuff();
    delay(1000);
    Engine.BypassToServer('_bbshome', True);
delay(1500);
Engine.BypassToServer('_bbsgatekeeper', True);
delay(1500);
Engine.BypassToServer('1d', True);
delay(1500);


    if user.InRange(111140, 218967, -3520,500) then begin
    tep1 := 1;
    end;
    end;
    tep1 := 0;


//koniec tp heine

Engine.MoveTo(110936, 219096, -3520);
Engine.MoveTo(110088, 219048, -3456);
Engine.MoveTo(110088, 217960, -3536);
Engine.MoveTo(110072, 217208, -3728);
Engine.MoveTo(109400, 217480, -3728);
Engine.MoveTo(108632, 217496, -3688);
Engine.MoveTo(107784, 217528, -3656);
Engine.MoveTo(107512, 217944, -3656);
Engine.MoveTo(107080, 218088, -3656);
Engine.MoveTo(107128, 217560, -3576);
Engine.MoveTo(107048, 216984, -3576);
Engine.MoveTo(106968, 216984, -3576);

Engine.SetTarget(31042);
delay(500);
Engine.DlgOpen;
delay(500);
Engine.DlgSel('Quest');
delay(500);
Engine.DlgSel('Path of the Noblesse');
delay(500);
Engine.DlgSel('Wait');
delay(500);

//tutaj jest q item 7589 1

if Engine.QuestStatus(241, 8) then begin

         Print('PART I 8/19');
         q1s := 108;
end;

end;
//koniec stage 7

 

Edited by m44ti
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  • 2 weeks later...

If u place a wrong bypass name it will kick u from the server beacuse of antibot reason

And make sure that for button there is a false value in the bypass command for buttons and true for links if it will be wrong u will get kicked again. 

begin
  engine.useitem(9516);
         delay(500);
      Engine.BypassToServer('buff_book_1.htm#9516', false);



//NOW SELECT UR BUFFS NOW FROM THIS LIST:
//http://pastebin.com/xuty9qeA
//u need to cut out the bypasses for example
//this is vampiric rage 2 times:

delay(500);
Engine.BypassToServer('sb_r_b_p?id=324612#9516', true);

delay(500);
Engine.BypassToServer('sb_r_b_p?id=324612#9516', true);
delay(500);
//and so on and so on



//after u finish buff section u need to go to the songs section by this:
Engine.BypassToServer('buff_book_2.htm#9516', false);
delay(500);

//select ur dances and songs from list
//http://pastebin.com/bq8ELmSw
//cut out the bypasses and place it into the command (this is song of hunter):


Engine.BypassToServer('sb_r_b_p?id=68865#9516', true);
delay(500);
Engine.BypassToServer('sb_r_b_p?id=68865#9516', true);
delay(500);



end.
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  • 2 weeks later...

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They no longer consume %EXP from their master, ensuring uninterrupted progression. These exclusive pets will be readily available in the in-game store, providing easy access for all players. Buffs:  Weapon Maintenance: Increases your attack dmg.  Armor Maintenance: Increases your defense.  Blessing of Queen: Increase of 25% P. Critical Rage. Buffs:  Wild Magic: Increases your Magic Critical rate.  Armor Maintenance: Increases your defense.  Gift of Seraphim: Reuse delay decreased by 30%. Stats & Skills retail-like, great companions for enchanters/supports.    [New lv. 55] Knight Fury: Increases party members' P.Def by 5%, M.Def by 5%, Atk. Spd. by 5%, Casting Spd. by 5% and Speed by 5. Effects are applied instantly depending on strike probability. Does not work in olympiad matches.  Seed of Revenge: Increased activation chance of each level to 35%.  [New lv. 52/64/70] Defense Aura: Increases party member's P.Def by 3%/4%/5% and M.Def by 3%/4%/5%. Effect does not stack with Combat Aura.  [New lv. 55] Knight Fury: Increases party members' P.Def by 5%, M.Def by 5%, Atk. Spd. by 5%, Casting Spd. by 5% and Speed by 5. Effects are applied instantly depending on strike probability. Does not work in olympiad matches.  Angelic Icon: Angelic Icon buff has been changed as follows - For 1 minute, increases Resistance to debuff attacks by 40%, P. Def. by 50%, M. Def. by 50%, Accuracy by 6, Speed by 5/10/15, Atk. Spd. by 5%/10%/15%, Critical Rate by 17/30/50, Critical Damage by 17%/33%/50% and Resistance to buff-canceling attacks by 40%. Decreases the effect of recovery magic by 80%. Available when HP is 30% or lower.  Summon Phoenix: The Phoenix has been adjusted to ensure its parity with the other 3rd class summons.  Spirit of Phoenix: Increased activation chance of each level to 35%  [New lv. 52/64/70] Defense Aura: Increases party member's P.Def by 3%/4%/5% and M.Def by 3%/4%/5%. Effect does not stack with Combat Aura.  [New lv. 55] Knight Fury: Increases party members' P.Def by 5%, M.Def by 5%, Atk. Spd. by 5%, Casting Spd. by 5% and Speed by 5. Effects are applied instantly depending on strike probability. Does not work in olympiad matches.  Pain of Shilen: Increased activation chance of each level to 35%.  [New lv. 52/64/70] Defense Aura: Increases party member's P.Def by 3%/4%/5% and M.Def by 3%/4%/5%. Effect does not stack with Combat Aura.  [New lv. 80] Massive Lightning Strike: A lightning strike deals damage to the target and surrounding enemies with 1082 Power, immobilizes them for 15 seconds and then paralyzes for 10 seconds.  [New lv. 55] Knight Fury: Increases party members' P.Def by 5%, M.Def by 5%, Atk. Spd. by 5%, Casting Spd. by 5% and Speed by 5. Effects are applied instantly depending on strike probability. Does not work in olympiad matches.  Eva's Will: Increased activation chance of each level to 35%.  [New lv. 52/64/70] Defense Aura: Increases party member's P.Def by 3%/4%/5% and M.Def by 3%/4%/5%. Effect does not stack with Combat Aura.  [New lv. 80] Eva's Defense: Increases party member's P.Def by 15% and M.Def by 10% and Speed by 4 for 5 minutes.  [New from lv. 40+] Dual Weapon Mastery: Increases P. Atk. when using a dualsword.  [New 44/56/68] Mana Drain: Has a chance to recover MP when striking.  [New from lv. 40+] Dual Weapon Mastery: Increases P. Atk. when using a dualsword.  [New 44/56/68] Mana Drain: Has a chance to recover MP when striking.  [New 44/58] Chant of Improved Combat (Self-buff): Increases Atk. Spd. by 15%/33% and bestows the ability to recover as HP 9% of the standard melee damage inflicted on the enemy.  [New from lv. 40+] Dual Weapon Mastery: Increases P. Atk. when using a dualsword.  [New from lv. 40+] Revenge Strike: Attacks the enemy with 738 Power added to P. Atk. Requires a sword, dual-sword or blunt weapon. Does not work in olympiad matches.  [New 44/58] Blood Awakening (Self-buff): Increases Atk. Spd. by 15%/33% and bestows the ability to recover as HP 9% of the standard melee damage inflicted on the enemy.  [New lv. 40] Rush: Charges toward the enemy.  [New from lv. 40+] Sword Crush: Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 7 seconds. Requires a sword or dual-sword weapon. Does not work in olympiad matches.  Dances: Increased time duration of dances to 20 minutes (+Time enchant extends time duration to be 47 minutes).  [New lv. 40] Rush: Charges toward the enemy.  [New from lv. 40+] Sword Crush: Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 7 seconds. Requires a sword or dual-sword weapon. Does not work in olympiad matches.  Songs: Increased time duration of songs to 20 minutes (+Time enchant extends time duration up to 47 minutes)  [New from lv. 40+] Mechanical Smash: Swings a spear to attack nearby enemies with 421 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped.  [New from lv. 40+] Provoke (ONLY WARSMITH): Provokes enemies within a wide range and decreases Resistance to spear weapons by 10 for 10 seconds.  Chain Heal: Adjusted the learning level to level 80.  [Shilien Saint NEW lv. 80] Lord of Vampires: For 30 seconds, gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy.  Healers' Skills Transfer: Increased the Holy Pomander amount for Eva's Saint & Cardinals to 2.  Dagger Mastery [Trigger]: Increased the Dagger Mastery trigger duration to 15 seconds and increases Speed by +4.  [NEW] Bow Mastery [Trigger]: Bow Mastery will now trigger an active buff for 15 seconds that will increase Bow/Crossbow range by 20, Accuracy by 3 and Speed by 4.  Premium Buffs (Agathions Buffs): Increased time duration to be 4 hours.  Chant of Victory & Proof of Fire/Wind/Water: Increased time duration to be 20 minutes (+Time enchant extends time duration up to 40 minutes).  [NEW] Frintezza Welcome Skill(all classes): Increased weight limit by 4 and opens 24 inventory slots.  Warcry: Increased time duration to be 20 minutes.  Battle Roar: Increased time duration to be 20 minutes.  Thrill Fight: Increased time duration to be 20 minutes.  Fell Swoop: Increased time duration to be 20 minutes.  Majesty: Increased time duration to be 20 minutes.  Hawkeye: Eliminated the -10% P.def penalty and increased time duration to be 20 minutes.  Focus chance: Increased time duration to be 20 minutes.  Focus power: Increased time duration to be 20 minutes.  Focus Death: Increased time duration to be 20 minutes.  Mortal Strike: Increased time duration to be 20 minutes.  Seed of Fire/Water/Wind: Increased time duration to be 20 minutes.  Warrior Servitor: Increased time duration to be 20 minutes.  Wizard Servitor: Increased time duration to be 20 minutes.  Assassin Servitor: Increased time duration to be 20 minutes.  Final Servitor: Increased time duration to be 20 minutes.  Rage: Increased time duration to be 20 minutes.  Dark Form: Increased time duration to be 20 minutes.  Totem of Bear: Increased time duration to be 20 minutes.  Totem of Wolf: Increased time duration to be 20 minutes.  Totem of Ogre: Increased time duration to be 20 minutes.  Totem of Puma: Increased time duration to be 20 minutes.  Totem of Bison: Increased time duration to be 20 minutes.  Totem of Rabbit: Increased time duration to be 20 minutes.  Totem of Hawk: Increased time duration to be 20 minutes.  Battle Cry: Increased time duration to be 20 minutes.  Blood Pact: Increased time duration to be 20 minutes.  Furious Soul: Increased time duration to be 20 minutes.  Feline Queen Buffs: Increased time duration to be 20 minutes.  Seraphim the Unicorn Buffs: Increased time duration to be 20 minutes. Frintezza II Creator https://frintezzal2.com Join our Discord channel
    • We are introducing a Loyalty Program for streamers who show the in-game world situation. As a L2Metawars streamer you will get the gift listed below every week:    🔹Premium Account - 7 days   Conditions for streamers:   Your stream must contain L2MetaWars in its title and L2MetaWars banner or logo in its window. All the streamed materials have to be saved! 20 hours of transmission per week grants a gift. Gifts given every Monday. First gift u can get on June 3 and you will need only 10h+ of streaming. You must put link on you stream in special streaming channel on discord when you start broadcasting.   Special role on discord for streamers you will have to message  @MetaMan on Discord with a link to your streaming channel and ask for the reward. Gift given each Monday.
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