SweeTs

Aio System

67 posts in this topic

SweeTs    8

Nice one dude. Lot's of people looking for AiO system for aCis .. ;)

Btw since it's for rev310 can u share rev310 too ..  :troll:

 

Probably yes, and they are too lame / lazy to add it, so.. here I am :D

 

Ofc, I just need 10 euro on my PP account :troll:

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SweeTs    8

"Something went wrong, check log folder for details" it can't be more clear -.-

 

Check the log folder and find the error, then post it here.. If it's the version with AIO prefix, I'm not rly surprised, since it's a bit unstable.. :D

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SweeTs    8

Open error().log file.

 

As I said, it's kinda 'unstable' when you try to setaio, removeaio like 2 or more times in a row.. Anyway, I will remove that code and keep only w/o the prefix version to prevent such problems.

Edited by SweeTs

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numl0ckas    0


Oct 06, 2013 3:22:27 PM net.sf.l2j.gameserver.handler.admincommandhandlers.AdminAio removeAio

WARNING: Something went wrong, check log folder for details

java.lang.NullPointerException

    at net.sf.l2j.gameserver.handler.admincommandhandlers.AdminAio.removeAio(AdminAio.java:243)

    at net.sf.l2j.gameserver.handler.admincommandhandlers.AdminAio.useAdminCommand(AdminAio.java:125)

    at net.sf.l2j.gameserver.network.clientpackets.SendBypassBuildCmd.runImpl(SendBypassBuildCmd.java:68)

    at net.sf.l2j.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:64)

    at net.sf.l2j.gameserver.network.L2GameClient.run(L2GameClient.java:805)

    at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)

    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)

    at java.lang.Thread.run(Unknown Source)

 

Oct 06, 2013 3:22:53 PM net.sf.l2j.gameserver.handler.admincommandhandlers.AdminAio doAio

WARNING: Something went wrong, check log folder for details

java.lang.NullPointerException

    at net.sf.l2j.gameserver.handler.admincommandhandlers.AdminAio.doAio(AdminAio.java:192)

    at net.sf.l2j.gameserver.handler.admincommandhandlers.AdminAio.useAdminCommand(AdminAio.java:87)

    at net.sf.l2j.gameserver.network.clientpackets.SendBypassBuildCmd.runImpl(SendBypassBuildCmd.java:68)

    at net.sf.l2j.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:64)

    at net.sf.l2j.gameserver.network.L2GameClient.run(L2GameClient.java:805)

    at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)

    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)

    at java.lang.Thread.run(Unknown Source)

 

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SweeTs    8

You see, as I told its cuz you did setaio and then remove, while the 'real time name' isn't rly updated (prefix name true) :P

 

Anyway, I will check it. Well, I could easily fix the AIO prefix by adding a disconnection task, but meh.. Screw dat useless prefix. ;)

Original aCis topic is updated as well.

 


 

Update 1.4

- removed AllowAioUseCM - obvious false, so kinda useless

- added one check inside doAio

- added a firework effect

Edited by SweeTs

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