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Critical Error Faq Vol2


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Critical errors on Olymp during matches\matches view:

 

OS : Windows XP 5.1 (Build: 2600)

CPU : AuthenticAMD AMD Athlon™ II X2 250 Processor @ 3017 MHz 2047MB RAM

Video : ATI Radeon HD 5670 (7218)

PosCode : LS1(83) -80456:-252718:-3312 2/1 [800]

 

Assertion failed: Size > 0 [File:.\D3DResource.cpp] [Line: 1222]

 

History: FD3DVertexStream::Cache <- FD3DRenderInterface::SetVertexStreams <- USimulationMeshInstance::Render <- UMeshComponent::Render <- UMeshContainer::Render <- FDynamicActor::Render <- Actor <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

Solution:

You can have such problem if you have dual-core processor.

 

Install latest driver (Dual Core Optimizer). You can download this driver here: http://support.amd.c...s/DCO_1.1.4.zip

 

Negative delta time!

 

History: UGameEngine::Tick <- UpdateWorld <- MainLoop

 

Solution:

Install program  (AMD Dual-Core Optimizer)

 

ReadFile beyond EOF 750253+1/750253

 

History: ULinkerLoad::Serialize <- FString<< <- UTexture::Serialize <- LoadObject <- (Texture T_themepark.17_16BG 750225==750225/750225 132738 44082) <- ULinkerLoad::Preload <- ULevel::PreloadObjects <- ULevel::Load <- Load_Level <- UGameEngine::AdjustTerrain <- L2Seamless <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

Solution:

Reinstall systemstextures folder

 

General protection fault!

 

1) History: FL2GameData::LoadL2DataBin <- FL2GameData::EulaLoad <- FL2GameData::Load <- UGameEngine::Init <- InitEngine

Solution:

Problem with file eula.dat, delete it, reinstal patch.

 

2) History: FMallocWindows::Realloc <- 00010202 132 FArray <- FArray::Realloc <- 33*4 <- UModel::PostLoad <- UObject::ConditionalPostLoad <- (Model 20_23.Model5) <- PostLoadObjects <- UObject::EndLoad <- ULinkerLoad::CreateImport <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad205 2769293)) <- FBspSurf<< <- TArray<< <- TTransArray<< <- UModel::Serialize <- LoadObject <- (Model 20_23.Model5 2769293==2769293/7351787 2694348 1836930) <- ULinkerLoad::Preload <- ULevel::Serialize <- LoadObject <- (Level 20_23.myLevel 2769293==2769293/7351787 1103534 12410) <- ULinkerLoad::Preload <- ULevel::PreloadObjects <- ULevel::Load <- Load_Level <- UGameEngine::AdjustTerrain <- L2Seamless <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

Solution:

Increase size of virtual memory. Download latest video driver and DirectX.

 

3) History: NConsoleWnd::RequestAuthLogin <- NCAuthWnd::OnLoginBtnClick <- NCAuthWnd::OnPasswordDone <- NControl::SendEventMessage <- NCEditBox::onkeydown <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::DispatchWndMsgX <- NConsoleWnd::DispatchWndMsg <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- DispatchMessage <- 000B0436 256 <- MessagePump <- MainLoop

Solution:

Control Panel > System >Advanced > Performance  > Data execution prevention - specify the path to Depp.

 

4) History: UObject::SavePackage <- SaveCrestPackage <- CClientSocket::OnUserNetmessage <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- DispatchMessage <- 0004048C 1288 <- MessagePump <- MainLoop

Solution:

Delete  Crest.utx from folder Systextures and install latest patch with files replacement.

 

5)History: NConsoleWnd::RequestAuthLogin <- NCAuthWnd::OnLoginBtnClick <- NControl::SendEventMessage <- NCButton::onclickButton <- NCButton::OnLButtonUp <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::DispatchWndMsgX <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Solution:

Reinstall client , use latest patch

 

6) History: CAuthSocket::OnUserNetmessage <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- DispatchMessage <- 000C00B2 1288 <- MessagePump <- MainLoop

Solution:

Control Panel > System >Advanced > Performance  > Data execution prevention - specify the path to Depp.

 

7) History: UOrcMove::CalculateCRC32 <- UGameEngine::Init <- InitEngine

 

Solution:

Reinstall client

 

8) History: AL2Float::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Solution:

Delete Animations folder and reinstall patch.

 

9) History: FD3DPredefinedShader::LoadShaderFileToString <- FD3DPredefinedShader::Load <- FD3DPredefinedShader::FD3DPredefinedShader <- UD3DRenderDevice::Init <- UGameEngine::Init <- InitEngine

Solution:

Game folder title should be in English(example D:\Lineage2Interlude\)

 

10)History: NConsoleWnd::RequestAuthLogin <- NCAuthWnd::OnLoginBtnClick <- NCAuthWnd::OnPasswordDone <- NControl::SendEventMessage <- NCEditBox::HandleEnter <- NCEditBox::HandleKeyDown <- NCEditBox::onkeydown <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain:ispatchWndMsg <- NConsoleWnd:ispatchWndMsgX <- NConsoleWnd:ispatchWndMsg <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- DispatchMessage <- 002101BA 256 <- MessagePump <- MainLoop

Solution:

Delete System folder, updаting by patch\updater.

 

11) History: WM_DESTROY <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- WM_UNKNOWN <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- DispatchMessage <- 000E0770 16 <- MessagePump <- MainLoop

Solution:

Turn off antivirus (or add to "trust" and be sure that OS doesnt block L2.exe)

 

12)History: UObject::AddObject <- UObject::StaticAllocateObject <- (StaticMesh Gludio_Brdg01) <- UObject::StaticConstructObject <- ULinkerLoad::CreateExport <- (Gludio_Brdg01 527296) <- ULinkerLoad::CreateImport <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad218 1448431)) <- FPropertyTag::SerializeTaggedProperty <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (StaticMesh[-1]) <- UObject::Serialize <- (StaticMeshActor 19_21.StaticMeshActor1104) <- AActor::Serialize <- LoadObject <- (StaticMeshActor 19_21.StaticMeshActor1104 1448431==1448431/6307154 1448412 156) <- ULinkerLoad::Preload <- ULevel::PreloadObjects <- ULevel::Load <- UGameEngine::LoadTeleportMap <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

Solution:

Reinstall client

 

Bad name index 1310094249/752

 

History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad210 1274516)) <- TagName <- FPropertyTag<< <- (After VClamp) <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (None[-1]) <- UObject::Serialize <- (SkeletalMesh dropitems.coin_m00) <- UPrimitive::Serialize <- UMesh::Serialize <- (SkeletalMesh dropitems.coin_m00) <- ULodMesh::Serialize <- (SkeletalMesh dropitems.coin_m00) <- USkeletalMesh::Serialize <- (SkeletalMesh dropitems.coin_m00) <- LoadObject <- (SkeletalMesh dropitems.coin_m00 1274516==1274516/14014061 1274511 9587) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.SkeletalMesh dropitems.coin_m00 NULL) <- UGameEngine::OnSpawnItem <- UNetworkHandler::Tick <- Function Name=SpawnItemPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

Solution:

Delete DropItems.ukx at folder animations

 

Assertion failed: InPos<=Size [File:..\..\Core\Inc\FFileManagerWindows.h] [Line: 185]

 

History: FArchiveFileReader::Seek <- ULinkerLoad::Seek <- LoadImportMap <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel Lobby) <- VerifyPackages <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- UGameEngine::Init <- InitEngine

Solution:

Update\reinstall folders systextur,animation.

 

IDirect3DVertexBuffer9::Lock failed(D3DERR_DRIVERINTERNALERROR)

 

History: FD3DDynamicVertexStream::AddVertices <- FD3DRenderInterface::SetDynamicStream <- DrawSun <- FDynamicActor::Render <- SolidRendering <- RenderLevel <- FLevelSceneNode::Render <- FSkySceneNode::Render <- NoStencilRendering <- RenderLevel <- FLevelSceneNode::Render <- FSkySceneNode::Render <- NoStencilRendering <- RenderLevel <- FLevelSceneNode::Render <- FSkySceneNode::Render <- NoStencilRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Solution:

Updating video drivers ,DirectX.

 

IDirect3DVertexBuffer9::Lock failed(D3DERR_DRIVERINTERNALERROR)

 

 

Solution:

Vaiants: Installing DirectX 9.0с, updating video drivers, replacing Files L2UI_CH3.utx, l2ui.utx on original.

Or reinstall client

 

Failed to load 'Texture L2Font-e.SmallFont-e': Failed to find object 'Texture L2Font-e.SmallFont-e'

 

Failed to load 'Texture L2Font-e.SmallFont-e': Failed to find object 'Texture L2Font-e.SmallFont-e'

Solution:

You are missing file L2Font-e.utx, if possible, replace the file on the original

Or reinstall client

 

 

CreateVertexShader failed(D3DERR_INVALIDCALL).

 

History: FD3DVertexShader::CompileShader <- FD3DVertexShader::FD3DVertexShader <- UD3DRenderDevice::GetVertexShader <- FD3DRenderInterface::SetVertexStreams <- FD3DRenderInterface::SetVertexStreams <- USkeletalMeshInstance:rawSection <- Pawn=Lobby01.FFighter2 MeshInstance=Fighter.SkeletalMeshInstance4 MeshName=Fighter.FFighter_m001_g BodyPart=9 <- USkeletalMeshInstance::Render <- UMeshComponent::Render <- UMeshContainer::Render <- FDynamicActor::Render <- Actor <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Solution:

Turning off shaders at video options.

 

Failed to enter SkyLevel: Can't find file 'SkyLevel'.

 

History: UGameEngine::Init <- InitEngine

Solution:

At Maps folder missing file SkyLevel.unr, reinstall file SkyLevel.unr

Or reinstall client

 

ParticleMaterial59 : FD3DL2Shader VS compile failed: (168): error X3004: undeclared identifier 'tex1'

 

History: FD3DShaderCache::Cache <- FD3DVertexLightShader::CompileShaderCode <- FD3DShaderCacheManager::GetCachedShader <- UD3DRenderDevice::GetShaderCache <- SetMaterial <- FD3DRenderInterface::SetL2ShaderMaterial <- FD3DRenderInterface::SetMaterial <- UBeamEmitter::RenderParticles <- this=23_15.BeamEmitter0 Owner=23_15.Emitter3 <- AEmitter::Render <- FDynamicActor::Render <- deferredActors <- RenderLevel <- FSkySceneNode::Render <- NoStencilRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Solution:

Turning off shaders at video options.

 

Failed to find object 'Class Nwindow.ConsoleWnd'

 

History: UObject::SafeLoadError <- UObject::StaticLoadClass <- UGameEngine::Init <- InitEngine

Solution:

Reinstall patch or update client by L2.pro updater.

Turn off antivirus during patch installation or updating.

 

SkeletalMesh Fighter.MFighter_m001_b: Serial size mismatch: Got 38913, Expected 38917

 

History: LoadObject <- (SkeletalMesh Fighter.MFighter_m001_b 12607569==12607569/23942605 12568656 38917) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class LineageWarrior.MFighter NULL) <- UObject::StaticLoadClass <- NCPushButton::OnLButtonDown <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain:ispatchWndMsg <- NConsoleWnd:ispatchWndMsgX <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Solution:

Reinstall animation folder by using latest patch

 

 

History: LoadObject <- (SkeletalMesh Fighter.MFighter_m001_b 12607569==12607569/23942605 12568656 38917) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class LineageWarrior.MFighter NULL) <- UObject::StaticLoadClass <- NCPushButton::OnLButtonDown <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain:ispatchWndMsg <- NConsoleWnd:ispatchWndMsgX <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Solution:

Reinstall animation folder by using latest patch

 

FMallocWindows::Malloc <- FMallocWindows::Realloc

 

History: FMallocWindows::Malloc <- FMallocWindows::Realloc <- 00000000 -2011152056 FArray <- FArray::Realloc <- -1325135831*8 <- FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Core.Class LineageWarrior.MFighter NULL) <- UObject::StaticLoadClass <- NConsoleWnd::AddCharacterInfo <- UGameEngine::AddCharacterInfo <- d <- CharacterSelectionInfoPacket <- UNetworkHandler::Tick <- Function Name=CharacterSelect <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Solution:

Increase size of virtual memory.

 

Please enable Direct3D acceleration

 

Please enable Direct3D acceleration. You can do this by starting dxdiag and enabling Direct3D Acceleration in the Display1/2 tab after installing DirectX 8.1b (or later) and the latest drivers for your graphics card.

Solution:

Launch DXdiag and activate 3D acceleration after installing DirectX and video drivers.

 

Bad name index 7021/601

 

History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad131 42680527)) <- FObjectImport<< <- LoadImportMap <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Core.Class LineageWarrior.MFighter NULL) <- UObject::StaticLoadClass <- NCPawnSelectWnd::AddPawn <- NConsoleWnd::AddCharacterInfo <- d <- CharacterSelectionInfoPacket <- UNetworkHandler::Tick <- Function Name=CharacterSelect <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Solution:

Reinstall client

 

ReadFile failed: Count=0 Length=523865 Error= (CRC)

 

History: ULinkerLoad::Serialize <- TArray<< <- TLazyArray::Load <- ATerrainInfo::UpdateVertices <- ATerrainInfo::UpdateVTGroup <- ATerrainInfo::PostLoad <- UObject::ConditionalPostLoad <- (TerrainInfo 22_22.TerrainInfo0) <- ULevel::PostloadObjects <- ULevel::Load <- UGameEngine::LoadTeleportMap <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Solution:

Reinstall client

 

 

this guide i took it from some other forums

mostly from a russian one

 

Cradits: not to me i just c/p it(and put green colors at solutions)

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  • 2 years later...

Good evening!

The mistake appeared in itself, cleaned everything, reinstalled DirectX, Visual C ++ packages, Framework then ceased to disturb me, in some days the situation repeated, but the subsequent reinstallation didn't solve a problem therefore decided to address here. Client of HF. Reinstallation of the client didn't solve a problem, other players freely come on the server with my client and a patch, the problem arises at a server choice.

2015.12.16 21:43:41
OS : Windows7(32) 6.1 (Build: 7600)
CPU : AuthenticAMD  AMD Phenom(tm) II X2 555 Processor @ 3214 MHz 2814MB RAM
Video : ATI Radeon 3000 Graphics (1091)
PosCode : LS1(268) 0:0:0 2/0 [0]

General protection fault!

History: CClientSocket::OnUserConnect <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- DispatchMessage <- 000F0564 1289 <- MessagePump <- MainLoop
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  • 5 months later...

2016.5.20 17:40:32

OS : Windows Vista 6.1 (Build: 7601)

CPU : AuthenticAMD Unknown processor @ 3593 MHz with 4095MB RAM

Video : AMD Radeon R7 200 Series (1452)

 

General protection fault!

 

History: UpdateAnimation <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

 

HAVE ANI SOLUTION FOR THIS ERROR ?  :'(  :'(  :'(  :'(

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2016.5.20 17:40:32
OS : Windows Vista 6.1 (Build: 7601)
CPU : AuthenticAMD Unknown processor @ 3593 MHz with 4095MB RAM
Video : AMD Radeon R7 200 Series (1452)
 
General protection fault!
 
History: UpdateAnimation <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
 
 
HAVE ANI SOLUTION FOR THIS ERROR ?  :'(  :'(  :'(  :'(

 

delete your system, download again your server's  patch and put it in your lineage 2 directory, If this doesnt fix your problem, install a clean client, delete your system and copy your server's client files in your Lineage 2 Directory

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  • 3 weeks later...

 

2016.5.20 17:40:32
OS : Windows Vista 6.1 (Build: 7601)
CPU : AuthenticAMD Unknown processor @ 3593 MHz with 4095MB RAM
Video : AMD Radeon R7 200 Series (1452)
 
General protection fault!
 
History: UpdateAnimation <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
 
 
HAVE ANI SOLUTION FOR THIS ERROR ?  :'(  :'(  :'(  :'(

 

when is it happening ?

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  • 9 months later...
General protection fault!
 
History: DissociateImports <- UGameEngine::LoadMapThread::ActorLoading <- UGameEngine::LoadMapThread <- RunLoadMap <- __Thread <- MessagePump <- MainLoop



General protection fault!
 
History: FD3DVertexStream::Cache <- Rendev=1 <- FD3DRenderInterface::SetVertexStreams <- Render Things <- ATerrainInfo::Render <- this=22_20.TerrainInfo0 <- RenderTerrain <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
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  • 4 months later...

History: UpdateAnimation <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop , can tell something about it?

 

Since `Son already replied before about that issue follow this

 

 

delete your system, download again your server's  patch and put it in your lineage 2 directory, If this doesnt fix your problem, install a clean client, delete your system and copy your server's client files in your Lineage 2 Directory

 
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  • 4 months later...

Guys i have this error  when i create new char and log in i get client crash....what's wrong?

 

 

General protection fault!

History: NWndUtil::ItemInfoToNCParam <- NConsoleWnd::AddInventoryItem <- ItemListPacket <- UNetworkHandler::Tick <- Function Name=ItemListPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop

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1 hour ago, KaLeDoR said:

Guys i have this error  when i create new char and log in i get client crash....what's wrong?

 

 

General protection fault!

History: NWndUtil::ItemInfoToNCParam <- NConsoleWnd::AddInventoryItem <- ItemListPacket <- UNetworkHandler::Tick <- Function Name=ItemListPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

 

It's ok guys i found what's wrong... the problem was one item with corrupted client files in my inventory

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    • Psychic Readings | Astrology | Love Spells | Black Magic spells | Witchcraft Spells | Spell Caster | Voodoo spells | Marriage spells | Divorce spells | Attraction spells | Bring back lost lover spells REUNITE WITH AN EX LOVER IN 72 HOURS If your lover is gone, don't be desperate anymore! You are a few clicks away from a prompt resolution of your problem: We will our spiritual powers to bring him/her back Let us show you our method with zero chances of rejection. Don't waste your precious time; get your lover back NOW! MAKE HIM/HER LOVE ME  Don't wait for the deluge and make him or her love you now. This service will create a great alchemy between this person and you. In just a few weeks, you can make the person you dream of falling in love with you. We recommend you to combine this service with a Marriage ritual if you want this person to commit you. BREAK UP A RELATIONSHIP The perfect service to break up a relationship you don't think legitimate. Your lover has gone with someone else Don't hesitate to break them up as this ritual and prayer is very powerful and will give very good results in a few weeks only. STOP A DIVORCE NOW  Order this service now to reinforce the bonds of your relationship and save your marriage. This service will make him/her realize that a divorce would be a mistake and will strengthen love and passion. With permanent results, this service will guarantee a long lasting marriage and will make you happy. FAITHFULNESS  Your partner cheats on you? This love ritual is definitely the one you need!  LOVE CHARMS   
    • Psychic Readings | Astrology | Love Spells | Black Magic spells | Witchcraft Spells | Spell Caster | Voodoo spells | Marriage spells | Divorce spells | Attraction spells | Bring back lost lover spells REUNITE WITH AN EX LOVER IN 72 HOURS If your lover is gone, don't be desperate anymore! You are a few clicks away from a prompt resolution of your problem: We will our spiritual powers to bring him/her back Let us show you our method with zero chances of rejection. Don't waste your precious time; get your lover back NOW! MAKE HIM/HER LOVE ME  Don't wait for the deluge and make him or her love you now. This service will create a great alchemy between this person and you. In just a few weeks, you can make the person you dream of falling in love with you. We recommend you to combine this service with a Marriage ritual if you want this person to commit you. BREAK UP A RELATIONSHIP The perfect service to break up a relationship you don't think legitimate. Your lover has gone with someone else Don't hesitate to break them up as this ritual and prayer is very powerful and will give very good results in a few weeks only. STOP A DIVORCE NOW  Order this service now to reinforce the bonds of your relationship and save your marriage. This service will make him/her realize that a divorce would be a mistake and will strengthen love and passion. With permanent results, this service will guarantee a long lasting marriage and will make you happy. FAITHFULNESS  Your partner cheats on you? This love ritual is definitely the one you need!  LOVE CHARMS   
    • Psychic Readings | Astrology | Love Spells | Black Magic spells | Witchcraft Spells | Spell Caster | Voodoo spells | Marriage spells | Divorce spells | Attraction spells | Bring back lost lover spells REUNITE WITH AN EX LOVER IN 72 HOURS If your lover is gone, don't be desperate anymore! You are a few clicks away from a prompt resolution of your problem: We will our spiritual powers to bring him/her back Let us show you our method with zero chances of rejection. Don't waste your precious time; get your lover back NOW! MAKE HIM/HER LOVE ME  Don't wait for the deluge and make him or her love you now. This service will create a great alchemy between this person and you. In just a few weeks, you can make the person you dream of falling in love with you. We recommend you to combine this service with a Marriage ritual if you want this person to commit you. BREAK UP A RELATIONSHIP The perfect service to break up a relationship you don't think legitimate. Your lover has gone with someone else Don't hesitate to break them up as this ritual and prayer is very powerful and will give very good results in a few weeks only. STOP A DIVORCE NOW  Order this service now to reinforce the bonds of your relationship and save your marriage. This service will make him/her realize that a divorce would be a mistake and will strengthen love and passion. With permanent results, this service will guarantee a long lasting marriage and will make you happy. FAITHFULNESS  Your partner cheats on you? This love ritual is definitely the one you need!  LOVE CHARMS   
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