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Found 9 results

  1. Hello, Is there any chance of bypassing a dsetup.dll protection that blocks adrenaline/programming? Would appreciate any help. Below is an error from a customly protected server. With kind regards, Sarap
  2. that would look like? Triskell removed doesCharNameExist if (CharNameTable.doesCharNameExist(name))
  3. Hi, i wanna know which files has to be edited in client side if i wanna add great wolf/fenrir to interlude client. I tryed to add systextures and animation from hellbound then added fenrir in system/npcname.dat and npcgroup.dat then i created in custom npc in navicat a NPC using Fenrir's template just to see if textures are loaded, but when i spawn custom NPC it appears as a huge rabbit. Thank you in advance...
  4. Can somebody give me a little bit of help ? I wanna make one NPC not available for all classes. I want to make for example that only healers can use it. But I am very new at this... Could anybody just try to give me some advices ? (: For now the code looks like this: /* * Copyright (C) 2004-2016 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <>. */ package custom.pots.pots; import; import com.l2jserver.gameserver.enums.PlayerAction; import com.l2jserver.gameserver.enums.Race; import; import com.l2jserver.gameserver.model.base.ClassId; import; import; import ai.npc.AbstractNpcAI; import village_master.KamaelChange2.KamaelChange2; public final class pots extends AbstractNpcAI { /** * @param name * @param descr */ public pots(String name, String descr) { super(name, descr); } // NPC private static int[] NPCS = { 30165, // Ralford }; public void showChatWindow(PlayerAction player, int val) final int npcId = getNpcId(); if (npcId == 30165) { final NpcHtmlMessage html = new NpcHtmlMessage(); if (PlayerAction.getclassid == 97) html.setFile("data/html/merchant/30165-50.htm", _descr); else html.setFile("data/html/merchant/30165-3.htm", _descr); html.replace("%objectId%", getObjectId()); player.sendPacket(html); return; } } /** * @return */ private Object getObjectId() { return null; } } Thanks in advance...
  5. Hello , Tittle , Interlude client* Example OL or WC buff sometimes animation don't appear ...
  6. Hi Developers...i add buffer in my server..and i get some error at line st.setState(STARTED) (i use l2jserver - High Five) here it`s error http:// And here it`s java code for buffer def onTalk (self,npc,player): st = player.getQuestState(qn) htmltext = "<html><head><body>I have nothing to say to you</body></html>" st.setState(STARTED) return InitialHtml Thank's.
  7. Hello. So I made lifestone be able to stack and when I try to augment a weapon even if I have 100 lifestones it takes all of them . How can I fix it.?