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HarryHoudini

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HarryHoudini last won the day on November 24 2017

HarryHoudini had the most liked content!

About HarryHoudini

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    Canada
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  1. Well,anyway I also think would be better to make such features on another files,why u build it on these from other server,i think it may make players leave faster than they would or not even try it.Beta phase seems to dissapoint when saw such similarity.At least enchant rates and buff slots are the only thing worth.Changing a bit will make it way better.
  2. By the way,system needs lot of fixes especially at items names. Files seem to be used at another server as well if i am not wrong, (Your Htmls write L2Ryan.... LOL..).
  3. I like these three things : epics not on shop, and only 22+4 buff slots, and 66% enchant with every kind of scroll. Looks clean gameplay and some old style pvp.I hope you can get some decent online. I'm in at beta stage.
  4. Yes, but that's how it works,i know it seems to happen something wrong,it looks weird also. I am just telling that this is normal behaviour
  5. Check again above,i spoke about having a look on film from retail gameplay,not just priv servers.
  6. Yes,you can check out videos from retail gaming.You'll see same happens,of course you can change it if you'd like to,but yes it's normal.
  7. It's normal this way,nothing wrong with it.This how it works everywhere. Damage has been already calculated once the spell/arrow casted thats why it happens so.
  8. This thing overall is getting worse, so don't expect anything bug-less to come out.No one would start develop something that is so old.However for me,old admins with knowledge opened servers using archid sources or such old files and packs (ofc there were many bugs also) did greater job at opening servers with more balance and better overall gameplay than nowadays,so i believe if those files still developed they could've been better around.I think there is not any so-called "best files", however files can simply be better if compared to other projects.Sad thing is the a fact that most files are not that good in quality,but still owners claim opening servers to offer retail gameplay.
  9. I don't think there could still be anyone who didn't know about nick colors,plus anyone can easy find hex numbers and colors just by searching for some seconds.Still good job explaining it in the video,about hex numbers and colors detailed, good sound and subs,overall good looking video.It's nice,may be still helpfull.
  10. But don't forget that leveling is an important piece of a gameserver,and one of the features that make the game beautifull.Despite that just try to remember old projects and pvp style servers,they were successfull (at least at collecting a big amount of players) and they were using leveling system as well. I think it's just players who got bored of leveling up and farming on same zones over and over throughout years of playing and now prefer not to farm at pvp server.So because players don't prefer a leveling system in quick servers,doesn't mean it's stupid tho.A good configuration can make good features with leveling system in too. I agree on the part where players/clans need a purpose and something to fight for against others,that's why every admin should be more creative like mentioned before.
  11. If you mind remove this background color,it's annoying when reading.btw better post it on preview not here.
  12. Actually it's not gonna harm something that it's most part is "dead". Many servers used this and still do,you can't stop bot world in this game no matter what.Everyone prefers real competition,and not killing bot characters,however it's only matter of time till players completely stop to play on priv servers.Game is way too old,and i agree with developing new things & ideas.So in my personal opinion,he did well developing a better system,because no matter what servers would still use this,so why not use this version instead,wich is better and look like reality,esepcially on mass pvps.
  13. Np mate. Hahaha okay, i'll wait for it. Please and some piece of chocolate on it.
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