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asier_paz

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  1. Can anybody at least point me in the right direction? I just need knowledge. I already got the skills. I want to help the community if It's in my hand but I need to learn some basic stuff first.
  2. Even with different login servers. You just need to specify different ports. So, short answer is yes but keep in mind that a VPS has usually low resources and running two complete servers in the same VPS might not be a good idea from a server performance view.
  3. Baby steps. Let's start with connection with server. This is fairly simple, I just need to edit the l2.ini file and change the ServerAddr, or just change the machine hosts file to point the default L2 ServerAddr to my new address. Now. How can I test that this is working if I can't start L2? First of all I don't even have an executable file and if I use some downloaded one, it always has a problem with some dynamic libraries which I assume that's why they have to be patched. All of this points to the GameGuard I think. So. Let's move on now to the GameGuard part. How does it work? What's its behaviour? My guess is that it communicates with the server and send some handshake or something to verify that the endpoint is the trusted one. I don't know. Does someone know about this? Edit: Nobody?
  4. Thanks. That's one thing. What about the others? What L2EncDec is used for? Why if I start a shell and type "start L2.bin IP=127.0.0.1" it does nothing at all? I saw people renaming the L2.bin file to L2.exe and stuff like that. What's that for? Would I need to somehow patch L2.bin? What about nwindow.dll, dsetup.dll and engine.dll? I'm so lost...
  5. I started in C4 so... I like C4, C5 and Interlude the most. I think the Kamael broke the game haha.
  6. Hey guys. I am a fan of Interlude myself. What about you guys?
  7. Hey there. I've been in the L2 world for a while. I made a few private servers and stuff but I don't know much about client modifications. I mean. I used L2FileEdit, L2EncDec and stuff but I don't really know what L2EncDec is for. I see a lot of executions with L2.bin with the IP parameters but I can't make that work with my system. I also know that the dinput.dll lib is needed with some patch to bypass... gameguard maybe? But I also see some people talking about the engine.dll lib. So. Can anyone explain me a bit if this files are really needed and why? I want to be able to connect to a private server without touching the vanilla client. Is that possible? I think this are probably stupid questions for some people, but yet I see a lot of people confused about it. Well. That's all. Thanks.
  8. Hello everybody! My name's Asier, and I am here to improve my knowledge about Lineage 2 private servers. Specially client-side since it's the part I don't know much. I do private servers for fun and stuff. I'm a developer and sys admin myself.
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