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tazerman2

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tazerman2 last won the day on December 13 2018

tazerman2 had the most liked content!

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About tazerman2

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    lineage2.com

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  • Current Mood
    Hilarious
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    Male
  • Country
    Greece

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tazerman2's Achievements

  1. link dead please if any have file's send me message or link tnx
  2. hello all again.. am back and i am working with one project for fun. i am looking for this system hwid just for block and check ip on events/pvp if any have see that system place post link or send me message tnx.
  3. if you have jar file i can decompile this code free
  4. @melron i think only me and you we have make one of the best turnament in l2 with only one xml and can create unlimit players vs players
  5. GR toso glipsimo oute o skilos mou den kanei
  6. first of all you need allow connect IP from website -> machine and after make a user and pass for this and check website what php rev use maybe can't read mysqli_connect() and need mysql_connect()
  7. tnx for info but can you explance me more like how can start use a map list and how can get from 20 list only one and delete him or kill guard? and if you can explance me how can put that flag with guard in a list
  8. hello im try to make a code but i have stuck here first of all i have 3 npc flag 1 flag 2 flag 3 in flag 2 i have use to spawn something guard all is works file but am try every time to kill Flag2 to delete or kill guard if have guard alive my problem is i have much flag and if i kill one flag the guard from all flags is delete i need delete guard only in killed flag here is the code in flagGuard i put all name from flag npc and after i put all spawn from FlagGuardSpawn public Map<String, ArrayList<L2Spawn>> _FlagGuard = new ConcurrentHashMap<>(); public ArrayList<L2Spawn> _FlagGuardSpawn = new ArrayList<>(); and here is the delete - doDie code is work but kill all guard from all flags i need kill only guard from flag name for(Entry<String, ArrayList<L2Spawn>> TpGuard : FactionData.getInstance()._FlagGuard.entrySet()) { if(TpGuard.getKey().equals(getName())) { for(L2Spawn g : TpGuard.getValue()) { g.getNpc().doDie(null); } } System.out.println("test " + TpGuard); }
  9. easy mod but my time is limit for make you this mod :P
  10. you can make this like take enchant rate from config with arraylist like enchant lvl,enchant Rate; * 1,100; 2,85; 3,65; * and make only 1/2 line code so easy..
  11. claw faction is old and i remember.. in my first adapt i find much problem with engine so i take only the base and i fix if again from zero. is the first point this.. my second point i clean engine with connection db and i clean 40/50 line code after all clean's i use something more mods like Owner map, Pray Map and pray for take castle i use faction guard and he move from base faction "noob" to enemy faction "koof" more pvp more fun :) after all i fix reward a big part of problem with rez/kill player like farm adena.. i use a protection with delay from first kill to second kill if a player kill same player. with 3 step. 1 step delay 30 sec, step2 delay 60, step3 delay 1h so with this you can't farm same player. i make it can make multi xml with zone and location and last i make if you vote a castle and is like start siege you can't pray again same castle and the castle is moving to next day. Enchant system with kill & select weapon/armor/jewels.. 2 year coding and test :) L2jLuna Faction Engine rev2 https://maxcheaters.com/topic/219346-faction-midhigh-project/?tab=comments#comment-2717319
  12. hi apla thelei ena check an afto pou foraei den einai megalitero kai ison me to config enchant na sto kani :) den thimame an einai etsy >= i etsy => desto esy me to error pou tha sou bgali if (Rnd.get(100) > 50) { L2ItemInstance pvpwep = getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND); if(!pvpwep.getEnchantLevel() >= 17) <-- edo bale to config max enchant pvpwep.setEnchantLevel(pvpwep.getEnchantLevel() + 1); sendMessage("Your " + getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND) + "has been enchanted by +1 due to your pvp kills"); } }
  13. i have create a project faction egine and he take me 2 years for finish it full.. with base on old GvE 2006/2010 and i put some idea from russian GvE server with guard move to enemy base for more fun in pvp enchant system with protection if you kill same player give penalty and more.. but the big work is engine every time in live server i find and one problem :P
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